The MITRE Corporation Simulation Engineer for Soldier Capabilities in Orlando, Florida
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Join MITRE’s Soldier Capabilities department and work with engineers, scientists, military experts, and technology providers with a common vision of becoming the industry-leading innovator of combat and training capabilities for optimal sustained Soldier effectiveness, lethality, survivability, and readiness. This position is an exciting opportunity to have technical impact on future Army training capabilities. This position serves as a lead engineer and trusted advisor to Army Sponsors for the acquisition of next generation live, virtual, constructive, gaming, and cyber training capabilities.
Perform the duties of a Product Owner or Scrum Master on an Agile team to oversee the development of next generation military simulation or simulators. This includes development and refinement of agile requirements and roadmaps, contributing to software, hardware, network, security architecture and designs, developing proof of concepts and prototypes, contributing to the development and execution of manual and automated tests, debugging solutions, and overseeing the fielding of capabilities.
Collaborate in a multi-disciplinary environment with MITRE peers, our Government sponsor, industry, academia, and research institutions.
Provide software architecture and DevSecOps process recommendations and guidance to rapidly deliver modern and secure training capability to the warfighter.
Develop engineering products, white papers, and briefings, and deliver presentations to sponsors that summarize engineering research and analysis findings/recommendations.
Minimum of 8 years of related experience with a Bachelor’s degree; or 6 years and a Master’s degree; or a PhD with 3 years’ experience; or equivalent combination of related education and work experience.
Applicants selected for this position will be subject to a government security investigation and must meet eligibility requirements for access to classified information or applicants who are eligible for security clearances.
Extensive experience developing military simulations and simulators.
Experience with agile development principles.
Strong background in software development and systems engineering (SE) with hands on experience with software architecture, design, test, and implementation.
Extensive experience developing software with Java and C/C++
Experience with Windows and Linux operating systems.
The candidate must be able to obtain a U.S. Department of Defense (DoD) Secret clearance.
Extensive experience with military ground and air simulators which leverage virtual reality technologies.
Experience with domain driven design pattens and horizontally scalable architectures (e.g. microservices).
Experience with container technology such as Docker and Kubernetes.
Experience with continuous integration / continuous delivery (CI/CD) technology such as GitLab CI, Jenkins, Travis CI, CircleCI.
Experience writing automated unit, API, and UI tests.
Experience with game engines such as Unity, Unreal Engine, and CRYENGINE.
Experience with Java OSGI compliant services.
This requisition requires the following clearance(s):
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