Student Veterans of America Jobs

Welcome to SVA’s jobs portal, your one-stop shop for finding the most up to date source of employment opportunities. We have partnered with the National Labor Exchange to provide you this information. You may be looking for part-time employment to supplement your income while you are in school. You might be looking for an internship to add experience to your resume. And you may be completing your training ready to start a new career. This site has all of those types of jobs.

Here are a few things you should know:
  • This site is mobile friendly. You do not need a log-in or password to access information.
  • Jobs on this site are original and unduplicated and come from three sources: the Federal government, state workforce agency job banks, and corporate career websites. All jobs are vetted to ensure there are no scams, training schemes, or phishing.
  • The site is refreshed daily to remove out-of-date content.
  • The newest jobs are listed first, so use the search features to match your interests. You can look for jobs in a specific geographical location, by title or keyword, or you can use the military crosswalk. You may want to do something different from your military career, but you undoubtedly have skills from that occupation that match to a civilian job.

Job Information

Intel GPU Software Development Engineer in Folsom, California

Job Description

Do Something Wonderful!

Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let’s do something wonderful together. Join us, because at Intel, we are building a better tomorrow.

Who We Are

We are looking for a Graphics Software Engineer and, in this position, the key goal will be to focus on rigorously ensuring the robustness and quality of our Discrete Graphics offerings through meticulous validation and debug of graphics issues.

Behavior skills we are looking for:

  • strong quantitative

  • analytical

  • problem-solving skills.

Who You Are

  • Graphics Driver/Application related validation and debug activities.

  • Integrate upcoming graphics features into end-to-end validation flows.

  • Triage and Debug graphics failures and drive issue resolution with software and hardware development teams.

  • Ability to scale across end-to-end Display, Media, Render, Compute and power conservation Driver components.

  • Analyze cross component features to develop robust end user test scenarios.

  • Develop debug tools to improve graphics validation and debug efficiency.

  • Major focus on debugging graphics driver and firmware issues to improve quality of top game workloads functionality and performance on discrete graphics products.

Qualifications

Candidate should possess a Bachelor's degree in Computer Science, Computer Engineering, or Electrical Engineering with 3+ years of experience, or a Master's degree with 2+ years of work or education experience.

Your experience should be 3 or more of the in the following:

  • Thorough understanding of graphics hardware and software, including but not limited to industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, Vulkan.

  • Experience with debugging Windows Driver Model (WDM/WDF), Kernel Mode Driver Framework and kernel debugging, Windows kernel internals

  • Experience on latest Windows OS versions architecture.

  • Knowledge of device and system-level architecture, especially x86 based devices.

  • Debugging/Triage experience at the ingredient or platform level, one or more of the following domains - Graphics, Display, Media, Power Management.

  • Familiarity with various debug tools including emulators/JTAG-debuggers, Windbg, PIX, GPA, GPUView etc.

  • Sound knowledge of software development is critical. C, C++. Python programming expertise and experience.

  • Good understanding in state-of-the-art machine learning and deep learning algorithms, techniques and best practices, Expertise in Deep Learning Frameworks: TensorFlow, PyTorch.

Inside this Business Group

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here. (https://jobs.intel.com/en/benefits)

Annual Salary Range for jobs which could be performed in US, California: $106,231.00-$159,109.00

*Salary range dependent on a number of factors including location and experience

Working Model

This role will require an on-site presence.

DirectEmployers