Student Veterans of America Jobs

Welcome to SVA’s jobs portal, your one-stop shop for finding the most up to date source of employment opportunities. We have partnered with the National Labor Exchange to provide you this information. You may be looking for part-time employment to supplement your income while you are in school. You might be looking for an internship to add experience to your resume. And you may be completing your training ready to start a new career. This site has all of those types of jobs.

Here are a few things you should know:
  • This site is mobile friendly. You do not need a log-in or password to access information.
  • Jobs on this site are original and unduplicated and come from three sources: the Federal government, state workforce agency job banks, and corporate career websites. All jobs are vetted to ensure there are no scams, training schemes, or phishing.
  • The site is refreshed daily to remove out-of-date content.
  • The newest jobs are listed first, so use the search features to match your interests. You can look for jobs in a specific geographical location, by title or keyword, or you can use the military crosswalk. You may want to do something different from your military career, but you undoubtedly have skills from that occupation that match to a civilian job.

Job Information

Intel GPU Graphics Memory Manager Software Development Engineer in Folsom, California

Job Description

Do Something Wonderful!

Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let’s do something wonderful together. Join us, because at Intel, we are building a better tomorrow.

In this position, the candidate will be joining the GPU Software Development Engineering team with a focus on the Graphics Memory Manager component. Responsibilities may be quite diverse of a software technical nature. If you are an experienced Graphics Software Engineer seeking an opportunity to help shape, lead and deliver immersive visual experiences to millions of users, then GPU Software Engineering (GSE) has Development opportunities for you. We deliver Intel's Software Graphics, media, display driver solutions across client, server and embedded markets. This position requires involvement in all phases of design from pre-silicon emulation/simulation through post-silicon product launch, covering aspects of functionality, power and performance, and debuggability. In this position, you will have the opportunity to work with multiple teams such as OS (MSFT), BIOS, HW, Customer Engineering, multiple Graphics SW teams, etc. The Graphics Memory Manager library that is a central component for the functionality and performance of games, video encode/decode, and other workloads. The ideal candidate should have a passion for technology and software, and outstanding communication and teamwork skills.

Behavioral skills we are looking include strong attention to technical detail, data analysis, documentation and problem-solving skills.

Qualifications

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

Bachelors degree with 3+ years experience or Master's degree with 1+ years of software development experience with a degree in Computer Engineering, Computer Science, Electrical/Electronics Engineering or similar STEM degree in all of the following:

  • Developing user/kernel-mode device drivers on Windows OS, knowledge of WDDM and relevant kernel experience.

  • C / C++ software product development, ability to understand HW and relevant specifications needed to develop/validate the software.

  • Experience with graphic drivers, GPU hardware and low level GPU programming.

Preferred Qualifications:

  • 3D graphics programming via DirectX, Vulkan or OpenGL

  • Working in systems (hardware/software) product development teams.

  • Familiarity with graphics, video and/or display technologies

  • Memory management, scheduler, virtualization and other components of kernel mode driver

  • Python

Inside this Business Group

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here. (https://jobs.intel.com/en/benefits)

Annual Salary Range for jobs which could be performed in US, California: $106,231.00-$159,109.00

*Salary range dependent on a number of factors including location and experience

Working Model

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.

DirectEmployers