Student Veterans of America Jobs

Welcome to SVA’s jobs portal, your one-stop shop for finding the most up to date source of employment opportunities. We have partnered with the National Labor Exchange to provide you this information. You may be looking for part-time employment to supplement your income while you are in school. You might be looking for an internship to add experience to your resume. And you may be completing your training ready to start a new career. This site has all of those types of jobs.

Here are a few things you should know:
  • This site is mobile friendly. You do not need a log-in or password to access information.
  • Jobs on this site are original and unduplicated and come from three sources: the Federal government, state workforce agency job banks, and corporate career websites. All jobs are vetted to ensure there are no scams, training schemes, or phishing.
  • The site is refreshed daily to remove out-of-date content.
  • The newest jobs are listed first, so use the search features to match your interests. You can look for jobs in a specific geographical location, by title or keyword, or you can use the military crosswalk. You may want to do something different from your military career, but you undoubtedly have skills from that occupation that match to a civilian job.

Job Information

Target Designer TP in Bangalore, India

PRIMARY FUNCTION:

  • Deep understanding of creating AR/VR/XR experiences using Unreal Engine..

  • Develop and maintain high-quality code using Blueprints & C++ within the Unreal Engine framework.

  • Drive Unreal activities independently, GUI, asset bundles, materials/ shaders.

  • Optimize performance and ensure the scalability of projects across various platforms.

  • Implement gameplay features, mechanics, and user interfaces according to project requirements.

PRINCIPAL DUTIES AND RESPONSIBILITIES:

  • Design and develop AR/VR/XR experiences and applications for architectural and interior design concepts.

  • Collaborate with cross-functional teams, including designers, artists, and software engineers, to create compelling and user-friendly AR/VR/XR solutions.

  • Build interactive and immersive environments, including animations, sound, vfx and user interfaces.

  • Implement virtual reality interactions, such as motion tracking, hand tracking, and haptic feedback, to enhance the user experience.

  • Optimize experiences for performance, ensuring smooth frame rates & minimizing latency to maintain a high level of immersion.

  • Conduct testing and debugging to identify and resolve issues and optimize performance across different VR platforms and devices.

  • General understanding on product architecture relevant to 3DS max, Unreal, and Quest/Apple Visionpro workflows.

  • Engage in research and development activities to explore new technologies and techniques to enhance AR/VR/MR experiences.

  • Create thorough documentation outlining the development process to aid knowledge sharing and future improvements.

Preferred Skills:

  • Minimum 4 years of college degree in any Building Design/Engineering disciplines.

  • Minimum 4-7 years of experience with Unreal Studio for architectural visualization projects.

  • Strong programming skills in languages such as C++, blueprints, and familiarity with relevant VR frameworks and libraries.

  • Experience working with multiplayer networking and client/server architecture.

  • Knowledge of physics-based simulations, animation techniques, and shader programming for realistic rendering in virtual environments.

  • Strong written and verbal communication skills with the ability to present technical data in a concise manner. Team-orientated, passionate about developing others’ skills, capabilities, and process enhancements.

  • Well-versed to coordinate multiple projects, and prioritize workload

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